Impediment Jinx
Impediment Jinx hp.png [2 Brownies] Common • Moving (Impairment) • Body
Incantation (Sorcery): "{$incantSorcery}" ({$pronIncantSorcery})
Incantation (Arendi): "{$incantArendi}" ({$pronIncantArendi})
Training Requirement: 2nd Year Charms / 1st Year Duelling (2 Brownies)
Art: Charms ●
Dice Pool: Sortilege + Potency
Action: Instant
Duration: Ten seconds, or through the following round if in combat

Impedes forward motion, slowing or stopping an object or individual. This can effectively immobilize the target for a short time. Powerful castings can even knock a target off their feet.

Roll Results

  • Dramatic Failure: {$dramFailure}
  • Failure: {$failure}
  • Success: {$success}
  • Exceptional Success: {$excSuccess}
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