Exorcism Spell
Exorcism Spell hp.png [20 Brownies] Rare • Warding (Enahncement) • Area
Incantation (Sorcery): "{$incantSorcery}" ({$pronIncantSorcery})
Incantation (Arendi): "{$incantArendi}" ({$pronIncantArendi})
paradigm_Sorcery.pngparadigm_Arendi.png
Training Requirement: Spirit Division training / Private study (20 Cookies)
Art: Runes ●●●●
Dice Pool: Sortilege + Potency -2
Action: Extended (5 rounds)
Duration: Varies with success

When all diplomatic efforts fail to relocate a problematic spirit, this spell can be used to exorcise it, banishing the spirit from the area. The area might be a single building, or an entire graveyard. This is usually used on ghosts, as they are most susceptible to it. Other spirits are highly resistant (and likely to attack if wizards attempt to use it). Poltergeists are completely immune to this spell.

The spell requires the area to be warded to have salt sprinkled all around its perimeter (making it highly difficult and impractical to exorcise very large areas). It will attempt to banish all spirits in the affected area, unless a specific spirit is bound first (e.g. with a Spirit Rope). The spell suffers a -1 modifier for each additional spirit the spell tries to exorcise. If successful, affected spirit may then roll Presence + Body (-2 if bound) to resist the effects for a round. If a spirit successfully resists for five consecutive rounds, the spirit is not exorcised, and may remain in the area.

Roll Results

  • Dramatic Failure: {$dramFailure}
  • Failure: {$failure}
  • Success: {$success}
  • Exceptional Success: {$excSuccess}
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