Rewards

Please pardon our dust. This page is under construction, and the information here is not final.

Experience Points

Experience Point Costs

Trait Adult Teen Child
Attribute New dots x 5 New dots x 10 New dots x 15
Skill New dots x 3 New dots x 6 New dots x 9
Skill Specialty 3 points 6 points 9 points
Merit New dots x 2 New dots x 4 New dots x 8
Sortilege New dots x ? New dots x ? New dots x ?
Arts New dots x ? New dots x ? New dots x ?

As characters learn and evolve, they earn experience points that can be spent on improved traits. Experience Points are earned on a regular basis, and sometimes as special rewards for involvement in staff plots or events.

Note that when you want to increase a trait more than one dot, you must still purchase all of the intervening dots. For example, to raise a skill from ●● to ●●●, you must pay XX experience points

Teens and Children: Each dot in a given trait represents a fairly broad range of ability. Youths are still learning the fundamentals upon which these traits are built. As such, the experience point costs for increasing traits are higher for teens (9th-12th grade) and children (8th grade and below) than for adults.

Brownies

A stack of yummy brownies

No, not these kinds of brownies.

Brownies are earned in game as rewards from fellow players for role-playing, and from staff for contributions to the game. The more active a player is, and the more they do to contribute to the game's growth and improvements, the more Brownies they will earn. Your current Brownie totals can be seen in game with the +brownie command.

Brownies are a player reward, not a character reward. This means that, unlike Experience Points, Brownies earned on one character can be spent on Benefits for any of that player's characters.

Some examples of things that can earn you Brownies are:

  • Role-play — The more people you play with, the more Brownies you'll likely earn from them.
  • Report bugs and glitches — Notice a problem with the code in the game? Discover a dead link on the wiki? Let us know, and be rewarded.
  • Run a Storyline — Have a plot idea that you think you can run? We encourage player-run plots. The more players you involve, the more Brownies are in it for you.
  • Be Helpful — Welcoming Guests and helping them find their way around the game and wiki, answering player questions, and generally being a friendly and helpful member of the community can earn Brownies.
  • Work for the Game — Writing descriptions for locations or NPCs, writing material for the wiki, making maps, coding, etc. If staff needs the help, you'll be paid for your labor with Brownies. See the Wiki Tags page for a list of wiki pages that need kind of help mentioned above.
  • Give Feedback — Staff often looks to the community for feedback before making big decisions, typically in the form of OOC discussions in game, or polls on the BBoards or Facebook page.

This is far from a complete list. Brownies may be awarded by staff at their discretion. The gist of it simply that when you do something to improve the quality of the game, you are rewarded with Brownies.

Brownie Incentives

Players may earn extra Brownies for creating characters of certain types that sometimes don't get enough attention. These rewards are cumulative. Brownies are awarded upon +request after character approval.

  • Born and raised in the valley (25 Brownies)
  • Blig (25 Brownies)
  • Wizard-born (10 Brownies)
  • Roster character (20 Brownies)

All Brownie rewards for claiming a Roster character (including those listed above, if applicable) may be claimed only after participating in a minimum of 6 scenes. Logs must be posted on the wiki for credit. Include links to the first and last scene logs in your +request. Participation means a significant contribution to the scene (i.e. more than just a few lines or a "cameo").

Brownie Benefits

With the expenditure of Brownies, you can gain access to certain "Benefits" in the game, such as restricted Origins or Merits. Please note that these Benefits are still subject to approval, to make certain they fit the theme of the game. If you are asking for something especially unusual, a higher Brownie cost may be required (if approved at all). To apply for one of these Benefits, go to the Brownie Exchange and follow the instructions there. The Brownie Exchange can be found in game adjacent to the OOC Center.

As mentioned above, you can use Brownies from one alt to pay for a Benefit on another. However, you cannot spend your own Brownies on a Benefit for another player's character. The exception to this is a handful of rewards that allow Brownies to be pooled for purchase (these rewards are indicated by a symbol).

Brownie expenditures are nonrefundable. Once spent, they are gone. If you purchase a magical artifact, and that item is lost or destroyed, your Brownies are not returned to you.

Brownie costs for special Merits are given on the Merits page.

Designing "Special" Characters

When considering any of the Brownie Benefits, there is something important to keep in mind. If your character concept will only work if it can be a werewolf, or an animagus, or have a special magical item, etc., then the concept isn't likely to be approved.

These Rewards should never be the core of a concept. Characters built around the idea of being a particular race or having a particular power tend to lack the depth and RP hooks of characters designed without them. So, start with a normal version of the character you want. Make sure it is an interesting character with or without anything special. Then find an interesting way to insert that special trait.

This will not only improve the likelihood of being approved for the Brownie Reward, but will also mean that if it is not approved, you still have a complete and interesting character ready to go.

OOC Benefits

1 Experience Point (15 Brownies)

Need a little boost to your stats, but your Experience is empty? Brownies can be traded in for bonus Experience.

Trivial Photo-Manipulation (10 Brownies)

Have an image of your character photo-manipulated for something easy and minor, such as changing eye color.

Light Photo-Manipulation (20 Brownies)

Have an image of your character photo-manipulated for something relatively simple, such as changing hair color.

Medium Photo-Manipulation (75 Brownies)

Have an image of your character photo-manipulated for something moderate, such as putting a character in different clothing.

Heavy Photo-Manipulation (100 Brownies)

Have an image of your character photo-manipulated for something difficult, such as turning someone into a goblin or house-elf.

Roster Creation (25 Brownies‡)

Create a complete character for the roster. Player may pool Brownies to purchase this Benefit. The roster character must be connected to the purchasers' characters, such as a family member or close friend.

Miscellaneous Benefits

Financial Windfall (Resources x 25 Brownies‡)

Temporary financial gains for a one-time purchase at increased Wealth. For example, a family at Resources ●● (Comfortable) comes into a small inheritance, and uses it to purchase a high-priced broom of their child that would normally require Resources ●●● (Prosperous). This option is much more likely to be approved than an actual increase in Resources. Players that are sharing Resources (such as a family) may pool Brownies to purchase this reward. The cost for a character with Resources 0 is 25 Brownies.

Immigrant (25 Brownies)

Your character comes from another country and culture, outside of the fifty United States. Note that characters that would have attended magical schools that do not teach the Sorcery paradigm (see Sortilege) are unlikely to be approved until such time as an appropriate paradigm is developed for the game. This reward must be purchased during character creation.

Special Spell (Varies)

Certain spells have a Brownie expenditure to learn. See individual spell descriptions for costs.

Werewolf (150 Brownies)

You have been infected with lycanthropy, and you transform into a wolf-like creature every full moon.

Game System Files
Advantages Attributes Magic Merits Origin Rewards Skills System
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